Info

About

Brent Ashe is a director and designer specializing in branding, identity, packaging, print and interface. His bold, unmistakable style can be seen throughout his work with some of the top video video game, toy and comic book companies in the world.

After re-defining the overall presentation direction for McFarlane Toys and Todd McFarlane Productions in the early 2000's Brent continued on to the video game industry - creating interface designs for Pixar's Cars video games as well as art directing titles such as Deadly Creatures for Nintendo. In 2010 Brent joined Ubisoft as the Presentation Director on the Assassin's Creed franchise, creating branding, interface, style guide and merchandise solutions across the various games and platforms for their worldwide studios.

In 2012, Brent started working extensively with threea - a Hong Kong-based toy and publishing company co-founded by Kim Fung Wong and Ashley Wood. Brent has defined and created custom branding and packaging solutions while facilitating a unique and characteristic visual signature for a variety of licensed and internal properties.

Currently Brent collaborates with clients around the world to provide design, direction and consulting services while continuing to explore his passion for comics, toys, video games, typography, packaging, print, branding and apparel design.

 

 

 

 

Clients

  • threeA
  • Ashley Wood
  • Ubisoft
  • Marvel
  • DC
  • Warner Bros.
  • Bungie
  • Valve
  • 343 Industries
  • Konami
  • Monolith
  • Sony
  • Capcom
  • THQ
  • Hasbro
  • Takara-Tomy
  • 2000 AD
  • Rebellion
  • McFarlane Toys
  • Todd McFarlane Productions
  • Image Comics
  • IDW
  • Saman Kesh
  • Raphaël Lacoste
  • Justin Ishmael
  • Cartoon Hangover
  • HBO
  • New Line Cinema
  • Dreamworks
  • NHL
  • Edmonton Oilers
  • Clive Barker
  • Epic Records
  • Atlantic Records
  • Dossier Creative